Hello, I am from Taiwan and new to the Farseer Physics.
The Engine is awesome and also the Helper do ease the development.
I am trying to control a doll programmatically begin with the DemoBehaviors5(a bikini girl).
1. I try to change some properties of AngleLimitJoint after the simulation started but nothing happened.
Am I lacking something or the AngleLimit were built not to reflect the change by program?
PhysicsJointBehavior existingBehavior = behaviorEnumerator.Current
if (existingBehavior !=
PhysicsJointMain pjm = existingBehavior.PhysicsJointMain;
pjm.AngleLowerLimit = 0;
pjm.AngleUpperLimit = 100;
2. After reading the doc, I think the AngleJoint might meet my needs. Is there a PhysicsJointBehavior of AngleJoint for Blend or I should do it by code?
3. Can I associate a physicsbody to a canvas programmatically and then make those physicsbodies joined with AngleJoint and finally control the TargetAngle of AngleJoint by code?
Thanks for the help in advance.