I'm trying to make a level editor where you can draw the objects. It works fine if I draw an object where the 2 ends meet like a square or circle. But if I draw just a line it doesn't create the physics object. I've tried a lot of different
ways but couldn't get it to work. Here is how I'm trying to do it. Any help would be great.
Path p = getPathFromStroke(stroke);
BehaviorCollection bc1 = Interaction.GetBehaviors(p);
PhysicsObjectBehavior b1 = new PhysicsObjectBehavior();
b1.IsStatic = true;
b1.FrictionCoefficient = .01;
PhysicsObjectMain m1 = (PhysicsObjectMain)p.GetValue(PhysicsObjectMain.PhysicsObjectProperty);