<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="/rss.xsl"?><rss version="2.0"><channel><title>PhysicsHelper Releases Rss Feed</title><link>http://www.codeplex.com/PhysicsHelper/Release/ProjectReleases.aspx</link><description>PhysicsHelper Releases Rss Description</description><item><title>Updated Release: PhysicsHelper 4.3.1.0 Beta (Oct 03, 2011)</title><link>http://physicshelper.codeplex.com/releases/view/74385</link><description>&lt;div class="wikidoc"&gt;This is a beta release of the Physics Helper 4.3 targeting Silverlight 4 and Windows Phone 7.1 (Mango) and using the Farseer 3.3.1 Physics Engine (&lt;a href="http://farseerphysics.codeplex.com" class="externalLink"&gt;http://farseerphysics.codeplex.com&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;).&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;The download is an installer which will install the Behaviors into Blend 4&amp;#39;s Behaviors list in the Assets Panel.&lt;/li&gt;
&lt;li&gt;Please see the Home page for details on this release&lt;/li&gt;
&lt;li&gt;If you used a prior PhysicsHelper 4.x release, please note there are a few breaking changes in the underlying Farseer Physics Engine.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>AndyBeaulieu</author><pubDate>Mon, 03 Oct 2011 23:26:32 GMT</pubDate><guid isPermaLink="false">Updated Release: PhysicsHelper 4.3.1.0 Beta (Oct 03, 2011) 20111003112632P</guid></item><item><title>Released: PhysicsHelper 4.3.1.0 Beta (Oct 03, 2011)</title><link>http://physicshelper.codeplex.com/releases/view/74385</link><description>
&lt;div class="wikidoc"&gt;This is a beta release of the Physics Helper 4.3 targeting Silverlight 4 and Windows Phone 7.1 (Mango) and using the Farseer 3.3.1 Physics Engine (&lt;a href="http://farseerphysics.codeplex.com"&gt;http://farseerphysics.codeplex.com&lt;span&gt;&lt;/span&gt;&lt;/a&gt;).&lt;br&gt;
&lt;ul&gt;
&lt;li&gt;The download is an installer which will install the Behaviors into Blend 4&amp;#39;s Behaviors list in the Assets Panel.
&lt;/li&gt;&lt;li&gt;Please see the Home page for details on this release &lt;/li&gt;&lt;li&gt;If you used a prior PhysicsHelper 4.x release, please note there are a few breaking changes in the underlying Farseer Physics Engine.&lt;/li&gt;&lt;/ul&gt;
&lt;/div&gt;
&lt;div&gt;&lt;/div&gt;
</description><author></author><pubDate>Mon, 03 Oct 2011 23:26:32 GMT</pubDate><guid isPermaLink="false">Released: PhysicsHelper 4.3.1.0 Beta (Oct 03, 2011) 20111003112632P</guid></item><item><title>Updated Release: PhysicsHelper 4.3.1.0 Beta</title><link>http://physicshelper.codeplex.com/releases/view/74385</link><description>&lt;div class="wikidoc"&gt;This is a beta release of the Physics Helper 4.3 targeting Silverlight 4 and Windows Phone 7.1 (Mango) and using the Farseer 3.3.1 Physics Engine (&lt;a href="http://farseerphysics.codeplex.com" class="externalLink"&gt;http://farseerphysics.codeplex.com&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;).&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;The download is an installer which will install the Behaviors into Blend 4&amp;#39;s Behaviors list in the Assets Panel.&lt;/li&gt;
&lt;li&gt;Please see the Home page for details on this release&lt;/li&gt;
&lt;li&gt;If you used a prior PhysicsHelper 4.x release, please note there are a few breaking changes in the underlying Farseer Physics Engine.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>AndyBeaulieu</author><pubDate>Mon, 03 Oct 2011 23:26:01 GMT</pubDate><guid isPermaLink="false">Updated Release: PhysicsHelper 4.3.1.0 Beta 20111003112601P</guid></item><item><title>Updated Release: PhysicsHelper 4.3.0.0 Beta (Apr 17, 2011)</title><link>http://physicshelper.codeplex.com/releases/view/64629</link><description>&lt;div class="wikidoc"&gt;This is a beta release of the Physics Helper 4.3 targeting Silverlight 4 and Windows Phone 7 and using the Farseer 3.3.1 Physics Engine (&lt;a href="http://farseerphysics.codeplex.com" class="externalLink"&gt;http://farseerphysics.codeplex.com&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;).&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;The download is an installer which will install the Behaviors into Blend 4&amp;#39;s Behaviors list in the Assets Panel.&lt;/li&gt;
&lt;li&gt;Please see the Home page for details on this release&lt;/li&gt;
&lt;li&gt;If you used a prior PhysicsHelper 4.x release, please note there are a few breaking changes in the underlying Farseer Physics Engine.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>andybeaulieu</author><pubDate>Sun, 17 Apr 2011 18:09:56 GMT</pubDate><guid isPermaLink="false">Updated Release: PhysicsHelper 4.3.0.0 Beta (Apr 17, 2011) 20110417060956P</guid></item><item><title>Released: PhysicsHelper 4.3.0.0 Beta (Apr 17, 2011)</title><link>http://physicshelper.codeplex.com/releases/view/64629</link><description>
&lt;div class="wikidoc"&gt;This is a beta release of the Physics Helper 4.3 targeting Silverlight 4 and Windows Phone 7 and using the Farseer 3.3.1 Physics Engine (&lt;a href="http://farseerphysics.codeplex.com"&gt;http://farseerphysics.codeplex.com&lt;span&gt;&lt;/span&gt;&lt;/a&gt;).&lt;br&gt;
&lt;ul&gt;
&lt;li&gt;The download is an installer which will install the Behaviors into Blend 4&amp;#39;s Behaviors list in the Assets Panel.
&lt;/li&gt;&lt;li&gt;Please see the Home page for details on this release &lt;/li&gt;&lt;li&gt;If you used a prior PhysicsHelper 4.x release, please note there are a few breaking changes in the underlying Farseer Physics Engine.&lt;/li&gt;&lt;/ul&gt;
&lt;/div&gt;
&lt;div&gt;&lt;/div&gt;
</description><author></author><pubDate>Sun, 17 Apr 2011 18:09:56 GMT</pubDate><guid isPermaLink="false">Released: PhysicsHelper 4.3.0.0 Beta (Apr 17, 2011) 20110417060956P</guid></item><item><title>Updated Release: PhysicsHelper 4.3.0.0 Beta</title><link>http://physicshelper.codeplex.com/releases/view/64629</link><description>&lt;div class="wikidoc"&gt;This is a beta release of the Physics Helper 4.3 targeting Silverlight 4 and Windows Phone 7 and using the Farseer 3.3.1 Physics Engine (&lt;a href="http://farseerphysics.codeplex.com" class="externalLink"&gt;http://farseerphysics.codeplex.com&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;).&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;The download is an installer which will install the Behaviors into Blend 4&amp;#39;s Behaviors list in the Assets Panel.&lt;/li&gt;
&lt;li&gt;Please see the Home page for details on this release&lt;/li&gt;
&lt;li&gt;If you used a prior PhysicsHelper 4.x release, please note there are a few breaking changes in the underlying Farseer Physics Engine.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>andybeaulieu</author><pubDate>Sun, 17 Apr 2011 18:09:06 GMT</pubDate><guid isPermaLink="false">Updated Release: PhysicsHelper 4.3.0.0 Beta 20110417060906P</guid></item><item><title>Updated Release: PhysicsHelper 4.2.0.0 Beta (Jan 02, 2011)</title><link>http://physicshelper.codeplex.com/releases/view/58481</link><description>&lt;div class="wikidoc"&gt;This is a beta release of the Physics Helper 4.0 targeting Silverlight 4 and Windows Phone 7 and using the Farseer 3.2 Physics Engine (&lt;a href="http://farseerphysics.codeplex.com" class="externalLink"&gt;http://farseerphysics.codeplex.com&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;).&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;The download is an installer which will install the Behaviors into Blend 4&amp;#39;s Behaviors list in the Assets Panel.&lt;/li&gt;
&lt;li&gt;Please see the Home page for details on this release&lt;/li&gt;
&lt;li&gt;If you used a prior PhysicsHelper 4.x release, please note there are a few breaking changes in the underlying Farseer Physics Engine.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>AndyBeaulieu</author><pubDate>Mon, 03 Jan 2011 01:53:17 GMT</pubDate><guid isPermaLink="false">Updated Release: PhysicsHelper 4.2.0.0 Beta (Jan 02, 2011) 20110103015317A</guid></item><item><title>Released: PhysicsHelper 4.2.0.0 Beta (Jan 02, 2011)</title><link>http://physicshelper.codeplex.com/releases/view/58481</link><description>
&lt;div class="wikidoc"&gt;This is a beta release of the Physics Helper 4.0 targeting Silverlight 4 and Windows Phone 7 and using the Farseer 3.2 Physics Engine (&lt;a href="http://farseerphysics.codeplex.com"&gt;http://farseerphysics.codeplex.com&lt;span&gt;&lt;/span&gt;&lt;/a&gt;).&lt;br&gt;
&lt;ul&gt;
&lt;li&gt;The download is an installer which will install the Behaviors into Blend 4&amp;#39;s Behaviors list in the Assets Panel.
&lt;/li&gt;&lt;li&gt;Please see the Home page for details on this release &lt;/li&gt;&lt;li&gt;If you used a prior PhysicsHelper 4.x release, please note there are a few breaking changes in the underlying Farseer Physics Engine.&lt;/li&gt;&lt;/ul&gt;
&lt;/div&gt;
&lt;div&gt;&lt;/div&gt;
</description><author></author><pubDate>Mon, 03 Jan 2011 01:53:17 GMT</pubDate><guid isPermaLink="false">Released: PhysicsHelper 4.2.0.0 Beta (Jan 02, 2011) 20110103015317A</guid></item><item><title>Updated Release: PhysicsHelper 4.0.0.1 Beta (Nov 19, 2010)</title><link>http://physicshelper.codeplex.com/releases/view/56046</link><description>&lt;div class="wikidoc"&gt;This is a beta release of the Physics Helper 4.0 targeting Silverlight 4 and Windows Phone 7 and using the Farseer 3.0 Physics Engine (&lt;a href="http://farseerphysics.codeplex.com" class="externalLink"&gt;http://farseerphysics.codeplex.com&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;).&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;The download is an installer which will install the Behaviors into Blend 4&amp;#39;s Behaviors list in the Assets Panel.&lt;/li&gt;
&lt;li&gt;Please see the Home page for details on this release&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>AndyBeaulieu</author><pubDate>Fri, 19 Nov 2010 19:59:30 GMT</pubDate><guid isPermaLink="false">Updated Release: PhysicsHelper 4.0.0.1 Beta (Nov 19, 2010) 20101119075930P</guid></item><item><title>Released: PhysicsHelper 4.0.0.1 Beta (Nov 19, 2010)</title><link>http://physicshelper.codeplex.com/releases/view/56046</link><description>
&lt;div class="wikidoc"&gt;This is a beta release of the Physics Helper 4.0 targeting Silverlight 4 and Windows Phone 7 and using the Farseer 3.0 Physics Engine (&lt;a href="http://farseerphysics.codeplex.com"&gt;http://farseerphysics.codeplex.com&lt;span&gt;&lt;/span&gt;&lt;/a&gt;).&lt;br&gt;
&lt;ul&gt;
&lt;li&gt;The download is an installer which will install the Behaviors into Blend 4&amp;#39;s Behaviors list in the Assets Panel.
&lt;/li&gt;&lt;li&gt;Please see the Home page for details on this release&lt;/li&gt;&lt;/ul&gt;
&lt;/div&gt;
&lt;div&gt;&lt;/div&gt;
</description><author></author><pubDate>Fri, 19 Nov 2010 19:59:30 GMT</pubDate><guid isPermaLink="false">Released: PhysicsHelper 4.0.0.1 Beta (Nov 19, 2010) 20101119075930P</guid></item><item><title>Updated Release: PhysicsHelper 4.0 Alpha (Oct 21, 2010)</title><link>http://physicshelper.codeplex.com/releases/view/54345</link><description>&lt;div class="wikidoc"&gt;This is an initial release of the Physics Helper 4.0 targeting Silverlight 4 and Windows Phone 7 and using the Farseer 3.0 Physics Engine (&lt;a href="http://farseerphysics.codeplex.com" class="externalLink"&gt;http://farseerphysics.codeplex.com&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;).&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;The download is an installer which will install the Behaviors into Blend 4&amp;#39;s Behaviors list in the Assets Panel.&lt;/li&gt;
&lt;li&gt;Please see the Home page for details on this release (coming soon at this time)&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>AndyBeaulieu</author><pubDate>Thu, 21 Oct 2010 18:57:41 GMT</pubDate><guid isPermaLink="false">Updated Release: PhysicsHelper 4.0 Alpha (Oct 21, 2010) 20101021065741P</guid></item><item><title>Released: PhysicsHelper 4.0 Alpha (Oct 21, 2010)</title><link>http://physicshelper.codeplex.com/releases/view/54345</link><description>&lt;div class=wikidoc&gt;This is an initial release of the Physics Helper 4.0 targeting Silverlight 4 and Windows Phone 7 and using the Farseer 3.0 Physics Engine (&lt;a href="http://farseerphysics.codeplex.com"&gt;http://farseerphysics.codeplex.com&lt;span&gt;&lt;/span&gt;&lt;/a&gt;).&lt;br&gt;
&lt;ul&gt;&lt;li&gt;The download is an installer which will install the Behaviors into Blend 4&amp;#39;s Behaviors list in the Assets Panel.&lt;/li&gt;
&lt;li&gt;Please see the Home page for details on this release (coming soon at this time)&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;</description><author></author><pubDate>Thu, 21 Oct 2010 18:57:41 GMT</pubDate><guid isPermaLink="false">Released: PhysicsHelper 4.0 Alpha (Oct 21, 2010) 20101021065741P</guid></item><item><title>Updated Release: PhysicsHelper 3.0.0.5 Alpha (Mar 25, 2010)</title><link>http://physicshelper.codeplex.com/releases/view/42560</link><description>&lt;div class="wikidoc"&gt;This release supports Windows Phone 7 Series Development, along with the Silverlight 3 and WPF support. It requires Visual Studio 2010, plus the Windows Phone Dev tools if you want to do Phone Development.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;IF YOU NEED TO SUPPORT Visual Studio 2008 THEN PLEASE DOWNLOAD 3.0.0.3 AT THIS TIME&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;NOTE: THE INSTALL.BAT DOES NOT CURRENTLY WORK WITH THE BLEND 4 BETA!! YOU MUST MANUALLY REFERENCE THE ASSEMBLIES
&lt;ul&gt;&lt;li&gt;For desktop Silverlight, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\ClientBin. &lt;/li&gt;
&lt;li&gt;For Windows Phone 7, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\PhoneBin. &lt;/li&gt;
&lt;li&gt;For WPF, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\bin. &lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;LANDCAPE MODE on Windows Phone 7 is NOT YET SUPPORTED. This is due to a bug in VisualTreeHelper when in Landscape mode. The bug has been submitted to Microsoft and hopefully a resolution will be coming soon. For now, you can use PORTRAIT mode, and try using the Boundary Cache functionality described on the Home Page.&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;This release supports Sound on Windows Phone using XNA. You can use SoundMain class, or the PhysicsSoundBehavior. Note that this requires using a WAV format file and setting the SourceWav attribute.&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;For an example Win Phone project please see &lt;a href="http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx" class="externalLink"&gt;http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;A couple of small bugs were also fixed to deal with layering order of physics objects &lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;The &amp;quot;focus&amp;quot; code which enabled key input without a click needed to be removed for Win Phone support. So you will now need to do this focus call yourself in the Browser.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>AndyBeaulieu</author><pubDate>Mon, 29 Mar 2010 15:08:22 GMT</pubDate><guid isPermaLink="false">Updated Release: PhysicsHelper 3.0.0.5 Alpha (Mar 25, 2010) 20100329030822P</guid></item><item><title>Released: PhysicsHelper 3.0.0.5 Alpha (Mar 25, 2010)</title><link>http://physicshelper.codeplex.com/releases/view/42560</link><description>&lt;div&gt;This release supports Windows Phone 7 Series Development, along with the Silverlight 3 and WPF support. It requires Visual Studio 2010, plus the Windows Phone Dev tools if you want to do Phone Development.  &lt;br&gt;&lt;br&gt;&lt;b&gt;IF YOU NEED TO SUPPORT Visual Studio 2008 THEN PLEASE DOWNLOAD 3.0.0.3 AT THIS TIME&lt;/b&gt;&lt;br&gt;
&lt;ul&gt;&lt;li&gt;NOTE: THE INSTALL.BAT DOES NOT CURRENTLY WORK WITH THE BLEND 4 BETA!! YOU MUST MANUALLY REFERENCE THE ASSEMBLIES
&lt;ul&gt;&lt;li&gt;For desktop Silverlight, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\ClientBin. &lt;/li&gt;
&lt;li&gt;For Windows Phone 7, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\PhoneBin. &lt;/li&gt;
&lt;li&gt;For WPF, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\bin. &lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;LANDCAPE MODE on Windows Phone 7 is NOT YET SUPPORTED. This is due to a bug in VisualTreeHelper when in Landscape mode. The bug has been submitted to Microsoft and hopefully a resolution will be coming soon. For now, you can use PORTRAIT mode, and try using the Boundary Cache functionality described on the Home Page.&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;This release supports Sound on Windows Phone using XNA. You can use SoundMain class, or the PhysicsSoundBehavior. Note that this requires using a WAV format file and setting the SourceWav attribute.&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;For an example Win Phone project please see &lt;a href="http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx"&gt;http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;A couple of small bugs were also fixed to deal with layering order of physics objects &lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;The &amp;quot;focus&amp;quot; code which enabled key input without a click needed to be removed for Win Phone support. So you will now need to do this focus call yourself in the Browser.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;</description><author></author><pubDate>Mon, 29 Mar 2010 15:08:22 GMT</pubDate><guid isPermaLink="false">Released: PhysicsHelper 3.0.0.5 Alpha (Mar 25, 2010) 20100329030822P</guid></item><item><title>Updated Release: PhysicsHelper 3.0.0.5 Alpha (Mar 25, 2010)</title><link>http://physicshelper.codeplex.com/releases/view/42560</link><description>&lt;div class="wikidoc"&gt;This release supports Windows Phone 7 Series Development, along with the Silverlight 3 and WPF support. It requires Visual Studio 2010, plus the Windows Phone Dev tools if you want to do Phone Development.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;IF YOU NEED TO SUPPORT Visual Studio 2008 THEN PLEASE DOWNLOAD 3.0.0.3 AT THIS TIME&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;NOTE: THE INSTALL.BAT DOES NOT CURRENTLY WORK WITH THE BLEND 4 BETA!! YOU MUST MANUALLY REFERENCE THE ASSEMBLIES
&lt;ul&gt;&lt;li&gt;For desktop Silverlight, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\ClientBin. &lt;/li&gt;
&lt;li&gt;For Windows Phone 7, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\PhoneBin. &lt;/li&gt;
&lt;li&gt;For WPF, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\bin. &lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;This release supports Sound on Windows Phone using XNA. You can use SoundMain class, or the PhysicsSoundBehavior. Note that this requires using a WAV format file and setting the SourceWav attribute.&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;For an example Win Phone project please see &lt;a href="http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx" class="externalLink"&gt;http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;A couple of small bugs were also fixed to deal with layering order of physics objects &lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;The &amp;quot;focus&amp;quot; code which enabled key input without a click needed to be removed for Win Phone support. So you will now need to do this focus call yourself in the Browser.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>AndyBeaulieu</author><pubDate>Thu, 25 Mar 2010 22:25:33 GMT</pubDate><guid isPermaLink="false">Updated Release: PhysicsHelper 3.0.0.5 Alpha (Mar 25, 2010) 20100325102533P</guid></item><item><title>Released: PhysicsHelper 3.0.0.5 Alpha (Mar 25, 2010)</title><link>http://physicshelper.codeplex.com/releases/view/42560</link><description>&lt;div&gt;This release supports Windows Phone 7 Series Development, along with the Silverlight 3 and WPF support. It requires Visual Studio 2010, plus the Windows Phone Dev tools if you want to do Phone Development.  &lt;br&gt;&lt;br&gt;&lt;b&gt;IF YOU NEED TO SUPPORT Visual Studio 2008 THEN PLEASE DOWNLOAD 3.0.0.3 AT THIS TIME&lt;/b&gt;&lt;br&gt;
&lt;ul&gt;&lt;li&gt;NOTE: THE INSTALL.BAT DOES NOT CURRENTLY WORK WITH THE BLEND 4 BETA!! YOU MUST MANUALLY REFERENCE THE ASSEMBLIES
&lt;ul&gt;&lt;li&gt;For desktop Silverlight, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\ClientBin. &lt;/li&gt;
&lt;li&gt;For Windows Phone 7, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\PhoneBin. &lt;/li&gt;
&lt;li&gt;For WPF, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\bin. &lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;This release supports Sound on Windows Phone using XNA. You can use SoundMain class, or the PhysicsSoundBehavior. Note that this requires using a WAV format file and setting the SourceWav attribute.&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;For an example Win Phone project please see &lt;a href="http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx"&gt;http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;A couple of small bugs were also fixed to deal with layering order of physics objects &lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;The &amp;quot;focus&amp;quot; code which enabled key input without a click needed to be removed for Win Phone support. So you will now need to do this focus call yourself in the Browser.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;</description><author></author><pubDate>Thu, 25 Mar 2010 22:25:33 GMT</pubDate><guid isPermaLink="false">Released: PhysicsHelper 3.0.0.5 Alpha (Mar 25, 2010) 20100325102533P</guid></item><item><title>Updated Release: PhysicsHelper 3.0.0.5 Alpha (Mar 25, 2010)</title><link>http://physicshelper.codeplex.com/releases/view/42560</link><description>&lt;div class="wikidoc"&gt;This release supports Windows Phone 7 Series Development, along with the Silverlight 3 and WPF support. It requires Visual Studio 2010, plus the Windows Phone Dev tools if you want to do Phone Development.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;IF YOU NEED TO SUPPORT Visual Studio 2008 THEN PLEASE DOWNLOAD 3.0.0.3 AT THIS TIME&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;NOTE: THE INSTALL.BAT DOES NOT CURRENTLY WORK WITH THE BLEND 4 BETA!! YOU MUST MANUALLY REFERENCE THE ASSEMBLIES
&lt;ul&gt;&lt;li&gt;For desktop Silverlight, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\ClientBin. &lt;/li&gt;
&lt;li&gt;For Windows Phone 7, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\PhoneBin. &lt;/li&gt;
&lt;li&gt;For WPF, reference assemblies in \PhysicsHelper\Common\PhysicsBehaviors\bin. &lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;This release supports Sound on Windows Phone using XNA. You can use SoundMain class, or the PhysicsSoundBehavior. Note that this requires using a WAV format file and setting the SourceWav attribute.&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;For an example Win Phone project please see &lt;a href="http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx" class="externalLink"&gt;http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;A couple of small bugs were also fixed to deal with layering order of physics objects &lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;The &amp;quot;focus&amp;quot; code which enabled key input without a click needed to be removed for Win Phone support. So you will now need to do this focus call yourself in the Browser.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>AndyBeaulieu</author><pubDate>Thu, 25 Mar 2010 22:24:54 GMT</pubDate><guid isPermaLink="false">Updated Release: PhysicsHelper 3.0.0.5 Alpha (Mar 25, 2010) 20100325102454P</guid></item><item><title>Updated Release: PhysicsHelper 3.0.0.4 ALPHA (Mar 17, 2010)</title><link>http://physicshelper.codeplex.com/releases/view/42172</link><description>&lt;div class="wikidoc"&gt;This is an initial release that supports Windows Phone 7 Series Development, along with the Silverlight 3 and WPF support. It requires Visual Studio 2010, plus the Windows Phone Dev tools if you want to do Phone Development.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;IF YOU NEED TO SUPPORT Visual Studio 2008 THEN PLEASE DOWNLOAD 3.0.0.3 AT THIS TIME&lt;/b&gt;&lt;br /&gt;
&lt;ul&gt;&lt;li&gt;For an example Win Phone project please see &lt;a href="http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx" class="externalLink"&gt;http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;NOTE: THE INSTALL.BAT DOES NOT WORK CURRENTLY WITH THE BLEND 4 BETA!! YOU MUST MANUALLY REFERENCE THE ASSEMBLIES in \PhysicsHelper\Common\PhysicsBehaviors\ClientBin. &lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;A couple of small bugs were also fixed to deal with layering order of physics objects &lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;The &amp;quot;focus&amp;quot; code which enabled key input without a click needed to be removed for Win Phone support. So you will now need to do this focus call yourself in the Browser.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>AndyBeaulieu</author><pubDate>Thu, 18 Mar 2010 16:03:28 GMT</pubDate><guid isPermaLink="false">Updated Release: PhysicsHelper 3.0.0.4 ALPHA (Mar 17, 2010) 20100318040328P</guid></item><item><title>Released: PhysicsHelper 3.0.0.4 ALPHA (Mar 17, 2010)</title><link>http://physicshelper.codeplex.com/releases/view/42172</link><description>&lt;div&gt;This is an initial release that supports Windows Phone 7 Series Development, along with the Silverlight 3 and WPF support. It requires Visual Studio 2010, plus the Windows Phone Dev tools if you want to do Phone Development.  &lt;br&gt;&lt;br&gt;&lt;b&gt;IF YOU NEED TO SUPPORT Visual Studio 2008 THEN PLEASE DOWNLOAD 3.0.0.3 AT THIS TIME&lt;/b&gt;&lt;br&gt;
&lt;ul&gt;&lt;li&gt;For an example Win Phone project please see &lt;a href="http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx"&gt;http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx&lt;span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;NOTE: THE INSTALL.BAT DOES NOT WORK CURRENTLY WITH THE BLEND 4 BETA!! YOU MUST MANUALLY REFERENCE THE ASSEMBLIES in \PhysicsHelper\Common\PhysicsBehaviors\ClientBin. &lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;A couple of small bugs were also fixed to deal with layering order of physics objects &lt;/li&gt;&lt;/ul&gt;

&lt;ul&gt;&lt;li&gt;The &amp;quot;focus&amp;quot; code which enabled key input without a click needed to be removed for Win Phone support. So you will now need to do this focus call yourself in the Browser.&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;</description><author></author><pubDate>Thu, 18 Mar 2010 16:03:28 GMT</pubDate><guid isPermaLink="false">Released: PhysicsHelper 3.0.0.4 ALPHA (Mar 17, 2010) 20100318040328P</guid></item><item><title>Updated Release: PhysicsHelper 3.0.0.4 ALPHA (Mar 17, 2010)</title><link>http://physicshelper.codeplex.com/releases/view/42172</link><description>&lt;div class="wikidoc"&gt;This is an initial release that supports Windows Phone 7 Series Development, along with the Silverlight 3 and WPF support. It requires Visual Studio 2010, plus the Windows Phone Dev tools if you want to do Phone Development.  &lt;br /&gt;&lt;br /&gt;&lt;b&gt;IF YOU NEED TO SUPPORT Visual Studio 2008 THEN PLEASE DOWNLOAD 3.0.0.3 AT THIS TIME&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;*For an example Win Phone project please see &lt;a href="http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx" class="externalLink"&gt;http://andybeaulieu.com/Home/tabid/67/EntryID/194/Default.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;*NOTE: THE INSTALL.BAT DOES NOT WORK CURRENTLY WITH THE BLEND 4 BETA!! YOU MUST MANUALLY REFERENCE THE ASSEMBLIES in \PhysicsHelper\Common\PhysicsBehaviors\ClientBin. &lt;br /&gt;&lt;br /&gt;*A couple of small bugs were also fixed to deal with layering order of physics objects &lt;br /&gt;&lt;br /&gt;*The &amp;quot;focus&amp;quot; code which enabled key input without a click needed to be removed for Win Phone support. So you will now need to do this focus call yourself in the Browser.&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>AndyBeaulieu</author><pubDate>Thu, 18 Mar 2010 16:02:09 GMT</pubDate><guid isPermaLink="false">Updated Release: PhysicsHelper 3.0.0.4 ALPHA (Mar 17, 2010) 20100318040209P</guid></item></channel></rss>