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[UserControl Visibility issue]

description

Steps needed to reproduce the issue :
 
1 Create a project that uses "Physics Helper"
 
2 Add a PhysicsControllerBehavior to the Canvas Layout
 
3 Add 2 rectangle with PhysicsObjectBehavior one above the other
 
4 Set the bottom rectangle Visibility to Colapsed and check the IsStatic propertie from the ObjectBehavior
 
 
Result:
 
Even if the object is Collapsed, the behaviour is active. The rectanle from above is not falling as it shold. Is holding on the first object that is Collapsed.
See screen 1 and 2 (Visible= true and false)

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